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Sims 4 face veil cc
Sims 4 face veil cc








sims 4 face veil cc sims 4 face veil cc

You just won’t find a 1500s kid with bleached tips or slip-on shoes. Most clothes and hairstyles are, of course, very modern. And that’s not at all a bad thing.īut clearly many players like to step into the past – and CAS is one of the biggest hurdles to do that. The Sims 4 is very “now-oriented”, focusing on today’s trends and culture. Where’s the Colonial pack or something for rural Italy? Now that I’m thinking about it, it’s almost a little strange just how much effort has been put into giving us this content. You can choose from a variety of swatches too, which include solid colors as well as an ornate pattern.Įven The Sims 3 delved into Medieval stuff. This four-post bed features a canopy that matches the duvet. Maybe it’s referring to the size, but this design is so regal, it’s definitely not something you’d find in a peasant sleeping in… unless they snuck into a castle. It’s dubbed the Queen Bed, and that could be taken in a few ways. Without this conversion, you wouldn’t have many appropriate bed choices for a Medieval build in The Sims 4. Utilizing past games allows content creators so much freedom and a little less work, which makes for us having a lot more stuff, since so many concepts have already been included in past Sims installments. I will just never get tired of conversions. There was actually a whole Sims game specifically for this era, and much of that content has been converted over to The Sims 4 for us to use. Also, the normal map is not done correctly, it should have grey background, not white or transparent.The Middle Ages are not a new concept to The Sims, believe it or not. For the future, when you're editing the mesh, try to avoid the hairline like a plague ( do not reshape or overwrite any of its data) or it will clip.ģ). It will be easier to do this in the uv editor. To fix this, you need to select the edge along the (actual) hairline like in the pic and offset it a bit with Alt S. If you were to change the shading to solid, you'd see that the scalp on the hair clips into the scalp on the head mesh. Alternatively, you can just not close this hole. To prevent it, you need to tell the game to shade it as sharp by splitting it. When you extrude edges and create a sharp edge loop like this, dark shadow appears along it. In the shared file the hole is not closed while it seems to be closed in the screenshot above. Upon closer look at the file and the screenshot i noticed a few other causes:ġ).










Sims 4 face veil cc